REPERKUSSIONZ is a totally self-financed work, with a one-person crew.  Thus, its progression is determined by how far I can stretch my time and bank account.  As has happened far too often since live-action production wrapped, I recently  had a shocking increase in personal expenses.  This means I have to expend ever-increasing time and effort to pay the bills, thus REPERKUSSIONZ is painfully neglected.   At the end of a typically demanding workday, there's very little energy left for my own project, which at the moment is match-moving REPERKUSSIONZ live action and compositing into it monsters and rocketships and explosions.   I'm in the middle of two animation contracts at the moment.  I hope I can stretch the payday from these, after their completion, to allow me to tend to REPERKUSSIONZ for a few weeks or months.
Until the happy day when I can present some actual damn completed sequences, here's a stopgap for the two or three of you who are paying attention. This is the intro to the teasers, which I plan to dribble out as they're completed. It establishes the general REPERKUSSIONZ ambience.
    Until the happy day when I can present some actual damn completed sequences, here's a stopgap for the two or three of you who are paying attention. This is the intro to the teasers, which I plan to dribble out as they're completed. It establishes the general REPERKUSSIONZ ambience.
Labels: introduction, junkworld, ship, teaser


1 Comments:
I admire your dedication and perseverance in continuing work on such a unique project despite these challenges.
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